AntiMage
Anti Mage
HERO ATTRIBUTES
22 + 1.50
15 + 1.80
22 + 2.80
BIO
The monks of Turstarkuri watched the rugged valleys below their mountain monastery as wave after wave of invaders swept through the lower kingdoms. Ascetic and pragmatic, in their remote monastic eyrie they remained aloof from mundane strife, wrapped in meditation that knew no gods or elements of magic. Then came the Legion of the Dead God, crusaders with a sinister mandate to replace all local worship with their Unliving Lord’s poisonous nihilosophy. From a landscape that had known nothing but blood and battle for a thousand years, they tore the souls and bones of countless fallen legions and pitched them against Turstarkuri. The monastery stood scarcely a fortnight against the assault, and the few monks who bothered to surface from their meditations believed the invaders were but demonic visions sent to distract them from meditation. They died where they sat on their silken cushions. Only one youth survived–a pilgrim who had come as an acolyte, seeking wisdom, but had yet to be admitted to the monastery. He watched in horror as the monks to whom he had served tea and nettles were first slaughtered, then raised to join the ranks of the Dead God’s priesthood. With nothing but a few of Turstarkuri’s prized dogmatic scrolls, he crept away to the comparative safety of other lands, swearing to obliterate not only the Dead God’s magic users–but to put an end to magic altogether.
Spell Shield
Burns an opponent’s mana on each attack. Mana Break deals 60% of the mana burned as damage to the target. Mana Break is a Unique Attack
Modifier, and does not stack with other Unique Attack Modifiers.
Mana Burned per Hit: 28 / 40 / 52 / 64
Burned Mana as Damage: 60%
Short distance teleportation that allows Anti-Mage to move in and out of combat.
Range: 925 / 1000 / 1075 / 1150
Increases Anti-Mage’s resistance to magic damage.
Resistance: 26% / 34% / 42% / 50%
Causes Spell Shield to passively block and reflect a targeted spell once every 12 seconds. Disabled with Break.
Increases Anti-Mage’s resistance to magic damage. Up-gradable by Aghanim’s Scepter.
Mana Void
Deals damage to target unit based on each point of mana missing and also deals the same damage to surrounding enemies.
Range: 600
Radius: 500
Damage per Missing Mana: 0.6 / 0.85 / 1.1
Stun Duration: 0.3
After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts.
Mana Cost: 125 / 200 / 275
Cooldown Time: 70
Lets Blink Away !!
Hero Abilities Video's
Burns an opponent’s mana on each attack. Mana Break deals 60% of the mana burned as damage to the target. Mana Break is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
PIERCES SPELL IMMUNITY: NO
Short distance teleportation that allows Anti-Mage to move in and out of combat.
Increases Anti-Mage’s resistance to magic damage. Upgradable by Aghanim’s Scepter.
ABILITY: PASSIVE
For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.
For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.
Guides
7.11 Patch updates | Formula for the noobs
List of changes:- The cost of redemption is changed from 100 + (Level * Level * 1.5) + (Time * 0.25) to 100 + Total value / 13;
- Redemption no longer reduces the gold received ;
Valve : Only we are the one to decide who violates our copyrights
Pro League Game Videos
7.11 Patch updates | Formula for the noobs
List of changes:- The cost of redemption is changed from 100 + (Level * Level * 1.5) + (Time * 0.25) to 100 + Total value / 13;
- Redemption no longer reduces the gold received ;
Valve : Only we are the one to decide who violates our copyrights
7.07d- dota 2 update of the Nerfs
Frostivus Festival Is BACK
EG Fear to retire soon after this season
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